Wizards Unite: Tips and FAQs

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In this article, we’ll collect as much data as possible to provide people with a place where they can find the most information possible in relations to Wizards Unite in the most convenient way. Make sure to provide any changes or additions in the comment section below. This article will be updated regularly, so make sure to provide feedback on a regular basis.

Beta

Beta access began on April 16th, 2019 in New Zealand. Progress and purchases will NOT be erased once the game is fully released, so play/spend away!

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Challenges

Challenges are sets of Stickers separate/distinct from the Registry. To cumulate Fragments towards Stickers from Challenges, one must complete floors from Fortresses.

Completion/levelling up of sets of Challengers will reward you with Scroll Books. Challenges are one of the four types of Foundables. As indicated in each of the graphics, Challenges must be returned to specific in-game locations in order to be completed.

 

Thanks to Discord member, @Half_Blood_Princess, we now know the experience rewards for Challenges, see Experience for all the details.

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Charms

Charms are specific to each Profession and can be unlocked through the Skill Tree. They can be identified as the squares on the image.

Charms can be used while in a Fortress’s lobby in conjunction with other Wizards/Witches or Foes through drag and drop motions. Charms are different from Skills (which increase your base statistics).

List of Charms to come soon.

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Code Name

If you have reserved a Code Name, but do not see it appear on your screen, do the followings.

  1. Go to Settings;
  2. Go to Help;
  3. At the bottom, your Code Name associated to the account you are using should be displayed.

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Dark Detectors

Screenshot_20190420-110240_Unite

Dark Detectors are used to reveal more rare Foundables for a period of 30 minutes (similar to Lures in Pokémon GO, but with a nice little twist). Players can activate up to three Detectors simultaneously to increase the odds of revealing Severe or Emergency Foundables.

Detectors can be set up at Inns. Rings will appear at the top of the Inns (see image) for each Detectors activated at said Inn. Foundables revealed from a Dark Detector will also have a ring underneath to indicate they have been revealed from an Inn.Players can set up all three Dark Detectors on their own, or do it with their friends. Anyone in reach will see the same Traces/Foundables.

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Experience

Experience is used to level up and progress in the adventure. It is very crucial to gather as much experience as possible as levelling up will unlock new potions and new features in the game that you will eventually require to progress. Below are some of the several ways to collect experience, along with the amount of experience you will get from these actions. 

Traces – Low50 XP
Traces – Medium75 XP
Traces – High150 XP
Traces – Severe250 XP
Traces – Emergency 
Bonus – First Cast10 XP
Bonus – Fair Cast10 XP
Bonus – Good Cast20 XP
Bonus – Great Cast50 XP
Bonus – Masterful100 XP
Bonus – First Catch250 XP
Oddities – Pixie50 XP
3 Rank XP
Oddities – Centaur100 XP
5 Rank XP
Oddities – Vampire150 XP
16 Rank XP
Oddities – Werewolf150 XP
16 Rank XP

Rank Experience: Differs from a player’s experience. Levelling up Ranks will reward Scrolls (which are used to upgrade your Skill Tree) and Runestones. One can decide to level up his rank more than one level at a time, for more Scrolls and a higher level Runestone.

Challenge Experience: Thanks to Discord member, @Half_Blood_Princess, we now know the experience rewards for Challenges (as of version 1.8.0) depending on room your are in and Runestone Level Key you use as per the image below provided by @Half_Blood_Princess.

Data graciously provided by the exceptional @Half_Blood_Princess

The maximum level in the game has been reported to be level 60, which would allow for a longer progression than Pokémon Go. More details to come.

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Expertise

Wizards and Witches can gain Expertise by using Scrolls and Spell Books in Profession Lessons. Each Profession has a different set of skills in which they gain Expertise.

StaminaThe amount of damage a combatant can withstand.
PowerThe amount of damage a combatant can inflict against Foes.
Protego PowerThe reduction in the damage taken by a combatant when Protego is successfully cast.
PrecisionThe chance a successful Spell Cast will result in a Critical Cast.
Critical PowerThe amount of additional damage done when landing a successful Critical Cast.
Proficiency PowerThe increase in the damage done against Foes when the combatant has a Proficiency against that Foe.
Deficiency DefenceThe increase in Defence when the combatant has a Deficiency against that Foe.
DefenceDefensive Strength against Foes.
Defence BreachThe decrease a combatant does to their Foes’ defence in combat.
AccuracyThe amount of increased accuracy a combatant has against evasive Foes.
Maximum FocusThe maximum amount of Focus that can be stored during a Wizarding Challenge.
Initial FocusThe amount of Focus available at the beginning of a Wizarding Challenge.

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Flags

Screenshot_20190420-102718_Unite

In order to trace some categories (from the Registry) more easily, you will find Flags on the map of Wizards Unite. These flags (see image) represent the various categories from the Registry.

Tapping a flag will highlight a section of the map where you are more likely to find Foundables from a given category (for instance the red section on the map).

The current theory is that to unlock a category of Flags on the map from a specific category of the Registry, one has to successfully complete a combat in that category in a Fortress.

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Fortresses

Fortresses = Wizarding Challenges

With up to four other recruits (for a total of five players), enter combat in real time against a group of enemies to obtain rare items. To enter these combats, one will be required to use a Runestone (which certainly seems to be the equivalent of a Raid Pass in Pokémon, therefore limiting your ability to enter a Fortress too many times in a day).

There will be several floors/chambers in each Fortresses, and each floor/chamber will increase in difficulty, but will reward better items! At this point, depending on the skills you have increased in Skill Tree, you will have to decide which of the enemies to battle against wisely!

One will require a Runestone to enter a Fortress. In order to have access to other floors in Fortresses, one must first complete the floor at the level below. Unlocking a floor level will unlock it for ALL Fortresses thereafter.

Battle Tips in Fortresses
  • One can use spells on Allies or Foes from the “Overview” screen by dragging and dropping it on said Ally or Foe. A buffed Ally will show a green arrow will appear, and an orange aura around hexed Foes.
  • Stamina lost from a stage/floor will reset for the next stage/floor.
  • One can cast a spell on a Foe engaged in a battle with an Ally.

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Foundables

Foundables are artefacts, beasts, people and even memories of the wizarding world appearing in present-day Muggle reality. Examples of Foundables include, but are not limited to:

  • Hypogriff: You must break the ball-chain shackling the beast
  • Dementor: Use a Patronus spell to get rid of it
  • Demiguise: Free it from its chains using a Alohomora spell
  • Professor: Free the Professor from the bottle

Collecting a specific number of Fragments for a specific Foundable will reward you an AR sticker and points in the category the Foundable goes to, which will increase your abilities for that given category.

Going beyond the required amount to unlock an AR sticker will allow you to start over into Prestige mode, which reportedly is the same sticker but with an increased difficulty in order to complete it. Perhaps this will be a way for Niantic to include variants of these stickers.

Early reports indicate that exiting a Trace/Foundable will result in it no longer being accessible afterwards.

For a complete list of all potential Encounters, click here.

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Fragments

Fragments are what Wizards and Witches collect to complete a Foundable in their Registry or, in other words, complete their Stickers. Some Foundables require several Fragments and Prestiging will require players to collect several Fragments in order to fully complete every Foundable in their Registry

Exclusive Fragments

Some Fragments are:

  • Fortress Exclusive
  • Traces Exclusive
  • Portkeys Exclusive

This means that the only way to collect Fragments towards some specific Foundables will be through either Fortresses, Traces, or Portkeys. We are currently gathering this data, which will soon be reflected in our Foundables’ list.

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Greenhouses

Greenhouses are communal pots, where players will be able to plant Ingredient Seeds in order to grow/harvest Potion Ingredients.

  • Anyone in the area can use Greenhouses, i.e. communal and not limited to a single individual.
  • Use the Herbivicus cast on the Ingredient Seeds when planted to produce more Potion Ingredients.
  • When fully grown, your Potion Ingredients appear on the map. You have a limited amount of time to retrieve them from the location where you planted them.
  • Others can also benefit from your Ingredient Seeds, but they will retrieve a copy of what was grown to avoid theft.

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Inns

Inns are the equivalent of PokéStops in Pokémon Go. They are POIs (Points of Interests) on the map where players can collect Spell Energy (food and drinks) and other items.

Early reports indicate a potential hierarchy scale for Inns. (still being investigated)

Inns are also used to collect Energy, which in turn is used to cast Spells in sequences involving Traces/Foundables.

Energy UnitsWhere to find them
1 Energy
  • Tomato Soup (Cauldron)
  • Brown inns, Purple inns
2 Energy
  • Tea set
  • Bertie Bott’s Every Flavour Beans
  • Pumpkin Juice
  • Brown inns, Pink inns
  • Green inns
  • Blue inns, Purple inns
3 Energy
  • Puding (cake)
  • Pink inns
5 Energy
  • Bangers and mash
  • Purple inns
6 Energy
  • Fish and chips,
  • Honey Duke
  • Brown inns, Blue inns
    Green inns
7 Energy
  • Butterbeer
  • Blue inns, Purple inns
10 Energy
  • Turkey Dinner
  • Green inns

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Passport/Permit

Your Passport will be registered with the Ministry of Magic. It will include the registration of your Wand (See Wands for more details) and a Title. It is still unclear how one will be able to unlock the various Titles.

Statue of Secrecy Supporter
Eliminator of Elites
Strategic Spellcaster
Calamity Investigator
Apprentice Apothecary
Superior Spellcaster
Masterful Magizoologist
Proficient Professor
Accomplished Auror
Elixir Enthusiast
S.O.S. Ambassador
Herbaceous Harvester
Advance Guard
Challenge Champion
Wizarding Wanderer
Diligent Diner
Accomplished Archivist
Portkey Passenger
Helpful Herbologist
Detector Distributor
Chamber Challenger
Practiced Potioneer

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Portkeys

Portkeys are the equivalent of Eggs in Pokémon Go. They are items that will open a reward sequence after you have walked the required distance (2, 5, or 10 km) for the Portkey to be activated. Upon activation, Portkeys will bring you to a location from the Harry Potter universe where players will be required to Tap 5 Wrackspurts.

Note: Portkeys do not literally transport you to a location from the Harry Potter universe, but rather open up an Augmented Reality sequence in a location from the said universe. Portkeys can be found all over the map and take the form of tiny bronze/green hexagonal houses.

2 KM5 KM10 KM
Portkey 2km
Portkey 5km
Portkey 10km

One can carry up to eight Portkeys at a time and will require a Key to being walking its required distance. Players have access to a Golden Key, which allows for an unlimited number of uses. Players can also use Silver Keys to activate a Portkey. Silver Keys can be obtained through the Store, levelling up, or randomly as a reward from successful completion of a spell.

Potential Rewards

  • Player Experience
  • Rank/Registre Experience
  • Ingredients

Potential Locations 

  • Borgin & Burkes***
  • Dolores Umbridges’ Office
  • Dumbledore’s Office
  • Hagrid’s Hut***
  • Hogwarts Express
  • Ollivanders’ Shop***
  • Snape’s Office
  • Forbidden Forest*** (for special event’s Brilliant Portkeys of 7 km)

*** are currently available in the game.

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Potions

As one would expect, players can brew potions in Wizards Unite.

Each potion has a specific effect and can be brewed using items gathered in Green Houses. The brewing of potion has a delay before being ready. This delay can be reduced if you can crack the code for each specific potion, called Master Notes. Master Notes consist of gestures to be applied over the cauldron while the potion is being brewed. After using a set of Master Notes for a potion three times, the game will remember the set for you.

Below are the various possible gestures.

 

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Prestige

Once you have a completed a slide in your Registry, you are given the opportunity to Prestige it. Prestiging a slide in your Registry will erase the stickers from it (only the given slide, not all your Registry). Starting said slide over by Prestiging it will increase the XP gain from completing anew the stickers in it. There are four stages of Prestige.

  • Copper (ish)
  • Bronze
  • Silver
  • Gold

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Professions

Upon starting the adventure, wizards will have to select one profession of the three following:

  • Auror: Aurors are combat veterants who defeat Foes by combining their innate leadership with a littany of debilitating spells. Aurors are most effective against Dark Forces.
  • Magizoologist: Trained in the care and preservation of magical creatures, in combat Magizoologists focus on healing and helping their Teammates. Magizoologists are most effective against Beasts.
  • Professor: Professors are highly adept spellcasters who use their deep magical knowledge to debilitate Foes while also supporting Teammates. Professors are most effective against Curiosities.

At this time, reports indicate that Professions can be switched at any given time.

Infographic from Orange Wizard 2019

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Registry/Categories

The Registry is basically various sets of Stickers that one must collect in order to get rid of the Calamity. It is composed of various categories (more like skills) that you will improve with time.

Collecting and completing Foundables will increase your statistics in the category (eventually levelling up your Rank in a given Registry) that the Foundable belongs to. Levelling up a Registry/Rank will reward you with Scrolls. Below are the various categories from the Registry.

01care
Care of Magical Creatures
02darkarts
Dark Arts
03hogwarts_school
Hogwarts School
04legendshogw
Legends of Hogwarts
05ministr1
Ministry of Magic
06magizoo
Magizoology
07sports
Magical Games and Sports
08artif
Mysterious Artefacts
09wonders
Wonders of the Wizarding World
10oddit
Oddities

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Runestone

Runestones are required to enter a Fortress floor level. They can be obtained through levelling up slides from your Registry or through the in-game store.

Runestones can have various levels. The higher the Runestone you use to enter a floor level of a Fortress, the greater the difficulty of said floor. The rewards from completion of the floor will also depend on the Runestone level AND the Registry to which the Runestone is associated with. Below are the rewards we are currently aware of.

  • Runestone level 1: Base Reward of 4 Challenge Fragments + 1 bonus Fragment
  • Runestone level 2: Base Reward of 4 Challenge Fragments + 2 bonus Fragments (1.5x bonus)
  • Runestone level 3: Base Reward of 4 Challenge Fragments + 4 bonus Fragments (2.0x bonus)
  • Runestone level 4: Base Reward of 4 Challenge Fragments + 6 bonus Fragments (2.5x bonus)

For more details about Challenge Fragments, see Challenges.

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Scrolls/Scroll Books

Scrolls are rewards obtained from levelling up slides of your Registry. They can then be used to complete sections of a Skill in the Skill Tree.

Scroll Books are rewards obtained through completion of floors in Fortresses. They can then be used to master an overall lesson from the Skill Tree.

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Seeds/Recipes

Seeds are used in Greenhouses to harvest Ingredients. Below are the various Recipes available in the game.

 Seed PacketIngredients RequiredHarvesting time
 Alihotsy Seed____________________________________________________________
 Angel’s Trumpet Seedx1 Angel’s Trumpet Seed
x1 Water
5 minutes
 Baneberry Seedx1 Baneberry Seed
x1 Water
5 minutes
 Bitterroot Seedx1 Bitterroot Seed
x15 Water
7 hours
 Flitterbloom Seedx1 Flitterbloom Seed
x1 Water
5 minutes
 Ginger Seedx1 Ginger Root Seed
x12 Water
7 hours
 Leaping Toadstool Sporex1 Leapinf Toadstool Spore Seed
x12 Water
24 hours
 Lovage Seedx1 Lovage Seed
x9 Water
7 hours
 Peppermint Seedx1 Peppermint Seed
x1 Water
5 minutes
 Scurvygrass Seedx1 Scutvygrass Seed
x7 Water
7 hours
 Sneezewort Seedx1 Sneezewort Seed
x10 Water
7 hours
 Snowdrop Seedx1 Snowdrop Seed
x15 Water
1 hour
 Sopophorous Bean Seedx1 Sopophorous Bean Seed
x10 Water
7 hours
 Valerian Seedx1 Valerina Seed
x7 Water
7 hours
 Wolfsbane Seedx1 Wolfsbane Seed
x1 Water
5 minutes
 Wormwood Seedx1 Wormwood Seed
x7 Water
1 hour

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Skills/Skill Tree (in progress)

Skills are used to increase your base statistics and will differ from each Profession. Skills are basically the RPG aspect of the game, i.e. allowing customization of your character’s statistics/performance.

Skills can be unlocked/upgraded through the use of Scrolls as per the image.

Skill Trees to come soon.

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Spells

Spells are used for various reasons in Wizards Unite, but they will always require Spell Energy. Casting one spell costs 1 Spell Energy. Missing your casting will have you recast your spell for an extra 1 Spell Energy.

Spell Energy can be replenished at Inns (equivalent of PokéStops) which are all over the map. Inns will provide you food, which will in turn add 3 Spell Energy to your bank.

Early recommendation: Based on early reports, casting a spell rapidly is recommended to casting it well.

Infographic from Orange Wizard 2019

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Tasks

Wizards and Witches will have the opportunity to complete daily tasks for rewards. Rewards include the followings:

  • Coins/Galleons
  • Potions
  • Energy
  • Experience

Daily tasks are fairly easy to complete, and the rewards will prove to be very useful in the early stages of the game.

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Wands

One of the greatest customization aspect of the game reportedly is the Wand Weighing. In short, weighing your wand will register it with the Ministry of Magic and produce your Wand Permit.

There are four aspects to customize in order to weigh your wand as you can see in the infographics below.

Infographic from Orange Wizard 2019

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Weather

Real-life weather will be reflected in-game. It will also affect some features of the game. More details to come soon.

 

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