Call of Duty®: Mobile – Details about the upcoming game + Regional Beta Testing begins

As of today, new details have been made available to the public about the upcoming and very much anticipated Call of Duty ® : Mobile. As the game fast approaches regional Beta testing, Activision provided us with some very exciting details about the upcoming multiplayer mobile first-shooter game.

The game will be free-to-play and available on iOS and Android. No release date confirmed. To pre-register, click here! Beta testing will begin this week in India, soon to be followed by Australia.

It has now been confirmed that multiplayer will not be the only available mode for the game, which suggests a potential campaign mode, which would be very exciting for a mobile game. Nonetheless, below are currently the confirmed multiplayer game modes available :

  • Free-For-All*: The classic every-player-for-themselves deathmatch.
  • Frontline**: After spawning at a team base, defeat players on the opposing team.
  • Team Deathmatch**: The classic defeat-players-on-the-opposing-team mode.
  • Hardpoint**: Capture and hold the hardpoint to earn points.
  • Domination**: Capture and hold the designated positions to gain points.

*Supports up to eight players. **Supports up to 10 players.

Controls

If there’s one thing mobile gamers know is that controls can be a huge deal-breaker for most since everything happens at the same place: controls, gameplay, visuals, sound, etc. Luckily, Activision has confirmed that players will be able to optimize their experience in various ways. For example:

  • Enabling sprint permanently or not;
  • Adjust sensitivity (insane, right?);
  • Select how the Gyroscope function works when aiming;
  • Tweak the Camera Field of Vision;
  • And more!

A Simple Mode for controls will be made available for players like ourselves with five thumbs, while more advanced players will be able to use an Advanced Mode for controls will allow more optimization, and therefore a better experience.

For instance, Simple Mode includes auto-fire when you focus your crosshair on an enemy, while Advanced Mode has several features including manual firing, HUD customizations, etc. The settings menu has 17 sliders made specifically for adjusting aiming sensitivity, so this will satisfy some PC Master Race fanatics.

Weapons and Gears

Customization is a requirement in any games nowadays. Luckily, Activision pulled through once again. Here’s what players will be able to select quickly and easily select from the Loadout Menu:

  • Customization and Gear choices
  • Primary Weapon
  • Secondary Weapon
  • Explosive Grenade or Tactical Grenade
  • Weapon Skills
  • Up to three Perks

Weapons can be sorted by Rarity, Type (Pistols, Launcher, Melee, Shotgun, etc.), Time required to acquire, Time required to level-up, etc. Furthermore, players will be able to compare easily the different stats (Damage, Fire Range, Accuracy, etc.) before selecting their weapons.

Perks are slots where players can add various sets of abilities such as Fast Recover (increased health recovery rate), Ghost (UAVs can’t reveal your position, and more!

Weapon Skills compare to Specialist Weapons in Black Ops 4, whereas they have a timer before they can be used, but will wreck your opponent!

Characters and Maps

In Call of Duty ® : Mobile, Activision is bringing back some familiar faces and sites. So far, six veterans have been confirmed!

  • Alex Mason: from the Call of Duty®: Black Ops franchise;
  • David “Section” Mason: from Call of Duty®: Black Ops II;
  • Thomas A. Merrick: from Call of Duty®: Ghosts;
  • Simon “Ghost” RileyCall of Duty®: Modern Warfare 2;
  • John “Soap” MacTavish: from the Call of Duty®: Modern Warfare franchise;
  • John Price: from the Call of Duty®: Modern Warfare franchise.

Confirmed maps includes:

  • Crossfire: A revisited version of the desert town from Call of Duty® 4: Modern Warfare;
  • Standoff: Known as Outlaw to Black Ops III fans, a town between China and Kyrgyzstan;
  • Crash: A classic filled with blind corners from Call of Duty® 4: Modern Warfare;
  • Killhouse: A warehouse from Call of Duty® 4: Modern Warfare;
  • Firing Range: Military facility from Black Ops 4.

Parting Words

From what we can tell, it seems like Call of Duty®: Mobile will be extremely well adapted to handheld devices; that it will fit the needs of all types of players; and that it will please new comers as much as long-time fans of the series. We are very excited! Are you?

All the information and images for this article can be found here.

One comment

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.